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Video Element Documentation

Movi Streaming Video Library - Custom HTML Video Element

Movi Element Showcase


Table of Contents

  1. Overview
  2. Quick Start
  3. API Reference
  4. Attributes
  5. Properties
  6. Methods
  7. Events
  8. UI Controls
  9. Gestures
  10. Theming
  11. Advanced Features
  12. Examples

Overview

The <movi-player> custom HTML element provides a native <video>-like interface with enhanced capabilities:

  • Drop-in Replacement: Compatible with standard HTMLVideoElement API
  • Built-in Controls: Professional UI with play, progress, volume, settings
  • Gesture Support: Touch-friendly with tap, swipe, pinch gestures
  • HDR Support: Automatic HDR detection and Display-P3 rendering
  • Theme System: Dark/Light modes with customizable styling
  • Ambient Mode: Extracts and displays average frame colors
  • Track Selection: Multi-audio/subtitle track selection UI
  • Object Fit Modes: contain/cover/fill/zoom with smooth transitions

Key File: src/render/MoviElement.ts

Browser Compatibility

BrowserVersionNotes
Chrome94+Full support (WebCodecs)
Edge94+Full support
Safari16.4+Full support
FirefoxNo WebCodecs yet (Q2 2026 planned)

Quick Start

Installation

bash
npm install movi-player

Basic Usage

html
<!DOCTYPE html>
<html>
  <head>
    <script type="module">
      import "movi-player";
    </script>
  </head>
  <body>
    <movi-player
      src="https://example.com/video.mp4"
      controls
      autoplay
      muted
      style="width: 100%; height: 500px;"
    ></movi-player>
  </body>
</html>

That's it! The element works just like a native <video> tag.


API Reference

Element Registration

The custom element is automatically registered on import:

typescript
import "movi-player"; // Registers <movi-player>

Element Name: movi-player (hyphen required per Web Components spec)


Attributes

Media Source

src

Specifies the video source URL or File object.

html
<!-- HTTP URL -->
<movi-player src="https://example.com/video.mp4"></movi-player>

<!-- Local file via JavaScript -->
<movi-player id="player"></movi-player>
<script>
  const player = document.getElementById("player");
  const fileInput = document.getElementById("file");
  fileInput.addEventListener("change", (e) => {
    player.src = e.target.files[0];
  });
</script>

Supported Formats:

  • MP4 (.mp4, .m4v)
  • WebM (.webm)
  • Matroska (.mkv)
  • QuickTime (.mov)
  • MPEG-TS (.ts)
  • Any FFmpeg-supported format

Playback Behavior

autoplay

Starts playback automatically when loaded.

html
<movi-player src="video.mp4" autoplay></movi-player>

Note: Most browsers require muted attribute for autoplay to work.


loop

Restarts playback when video ends.

html
<movi-player src="video.mp4" loop></movi-player>

muted

Mutes audio by default.

html
<movi-player src="video.mp4" muted></movi-player>

volume

Sets the initial audio volume (0.0 to 1.0). User preference persists across reloads via OPFS and overrides this default on subsequent loads.

html
<movi-player src="video.mp4" volume="0.5"></movi-player>

playbackrate

Sets the initial playback speed. Persists across reloads like volume.

html
<movi-player src="video.mp4" playbackrate="1.5"></movi-player>

Note: Attribute name is all lowercase (playbackrate). The JS property is camelCase (player.playbackRate).


playsinline

Prevents fullscreen on iOS (plays inline instead).

html
<movi-player src="video.mp4" playsinline></movi-player>

UI Configuration

controls

Shows/hides the built-in UI controls.

html
<!-- With controls -->
<movi-player src="video.mp4" controls></movi-player>

<!-- Without controls (custom UI) -->
<movi-player src="video.mp4"></movi-player>

poster

Displays an image before playback starts.

html
<movi-player src="video.mp4" poster="thumbnail.jpg"></movi-player>

postertime

Generates a native-resolution poster frame from a timestamp instead of (or as a fallback for) poster. Useful when you don't have a pre-rendered thumbnail but want to show a representative frame.

Accepted formats:

  • "10%" — percentage of total duration
  • "5" or "5s" — seconds
  • "1:30"mm:ss
  • "0:01:30"hh:mm:ss
html
<!-- Show frame at 10% of duration -->
<movi-player src="video.mp4" postertime="10%"></movi-player>

<!-- Show frame at 1 minute 30 seconds -->
<movi-player src="video.mp4" postertime="1:30"></movi-player>

Behavior:

  • Runs on an isolated thumbnail pipeline (separate WASM + ThumbnailBindings); does not disturb the main player's clock or decoder.
  • Respects the video's rotation metadata so portrait videos display correctly.
  • Race-guarded — a generation counter invalidates in-flight generators on every src change so a late frame from the old source can't paint over the new poster.
  • Skipped if an explicit poster URL is set, or if the source is encrypted/DRM (those pipelines have their own protected paths).
  • Only File and plain HTTP URL sources are supported.

Use Case: Playlist UIs that don't want to ship pre-rendered thumbnails but still want a sharp, native-resolution preview before play.


title

Sets the video title shown in the in-player overlay. Unlike the global HTML title attribute, this does not trigger a native browser tooltip on hover.

html
<movi-player src="video.mp4" title="My Vacation Video" showtitle></movi-player>

Use together with showtitle to render the title bar. Auto-filled from metadata/filename if not provided.


showtitle

Shows the title bar overlay at the top of the player.

html
<movi-player src="video.mp4" title="Intro" showtitle></movi-player>

Auto-hides with the controls.


Advanced Attributes

renderer

Chooses the rendering backend.

Values:

  • canvas (default) — WebGL2 canvas rendering with full features (HDR, rotation, snapshots, ambient mode)
html
<movi-player src="video.mp4" renderer="canvas"></movi-player>

MSE / HLS / DRM

There is no separate mse renderer — HLS streams (.m3u8) are handled internally via hls.js + a hidden native <video> element, and DRM is opt-in via the drm + licenseurl attributes. Both paths are selected automatically; you don't pick them via renderer.


objectfit

Controls how video fills the canvas.

Values:

  • contain (default) - Fit within bounds, maintain aspect ratio
  • cover - Fill bounds, crop if necessary
  • fill - Stretch to fill bounds (may distort)
  • zoom - Slightly zoomed in (1.1x)
  • control - User can pinch/zoom to adjust
html
<movi-player src="video.mp4" objectfit="cover"></movi-player>

hdr

Enables/disables HDR rendering.

html
<!-- HDR enabled (default) -->
<movi-player src="video.mp4" hdr></movi-player>

<!-- Force SDR -->
<movi-player src="video.mp4" hdr="false"></movi-player>

Auto-Detection:

  • BT.2020 primaries + PQ/HLG transfer → Display-P3 canvas
  • Otherwise → sRGB canvas

theme

Sets the UI theme.

Values:

  • dark (default)
  • light
html
<movi-player src="video.mp4" theme="light"></movi-player>

ambientmode

Enables ambient background effects.

html
<movi-player src="video.mp4" ambientmode></movi-player>

Effect: Samples average frame colors and applies to wrapper element.


ambientwrapper

Specifies external element for ambient effects.

html
<div id="wrapper" style="padding: 20px; transition: background 0.5s;">
  <movi-player
    src="video.mp4"
    ambientmode
    ambientwrapper="wrapper"
  ></movi-player>
</div>

thumb

Generates thumbnails on demand (used internally for preview).

html
<movi-player src="video.mp4" thumb></movi-player>

sw

Forces software decoding (using FFmpeg WASM) instead of hardware-accelerated WebCodecs.

html
<movi-player src="video.mp4" sw></movi-player>

Note: Useful if hardware decoding fails or produces visual artifacts for a specific file.


fps

Overrides the video frame rate with a custom value.

Values:

  • 0 (default) - Use frame rate from video metadata
  • number - Fixed frame rate (e.g., 24, 60)
html
<movi-player src="video.mp4" fps="60"></movi-player>

gesturefs

Restricts touch gestures to fullscreen mode only. When enabled, tap/swipe/pinch gestures will only work when the player is in fullscreen.

html
<movi-player src="video.mp4" gesturefs></movi-player>

Use Case: Prevent accidental gesture triggers when player is embedded in scrollable content or near system gesture edges on mobile devices.


nohotkeys

Disables all keyboard shortcuts for playback control.

html
<movi-player src="video.mp4" nohotkeys></movi-player>

Use Case: Useful when embedding player in forms or pages where keyboard shortcuts might conflict with other page functionality.

Disabled Shortcuts:

  • Space/K - Play/Pause
  • Arrow Left/Right - Seek ±10s
  • Arrow Up/Down - Volume ±10%
  • F - Fullscreen
  • M - Mute/Unmute

startat

Specifies the time (in seconds) where playback should start.

html
<movi-player src="video.mp4" startat="30"></movi-player>

Use Case: Start video at a specific timestamp, useful for sharing video links with timestamps or auto-skipping intros.


fastseek

Enables fast seek controls for quick ±10s navigation.

html
<movi-player src="video.mp4" fastseek></movi-player>

Enables:

  • Skip forward/backward buttons in control bar
  • Double-tap on left/right sides to seek
  • Arrow Left/Right keyboard shortcuts (±10s)

Use Case: Better navigation experience for longer videos (podcasts, lectures, movies).


doubletap

Enables/disables double-tap to seek gesture.

html
<!-- Enable (default) -->
<movi-player src="video.mp4" doubletap="true"></movi-player>

<!-- Disable -->
<movi-player src="video.mp4" doubletap="false"></movi-player>

Behavior: Double-tap left side seeks -10s, double-tap right side seeks +10s.


themecolor

Sets a custom primary color for the player UI (progress bar, buttons, accents).

html
<movi-player src="video.mp4" themecolor="#ff5722"></movi-player>

Value: Any valid CSS color (hex, rgb, color name).

Use Case: Match player theme to your brand colors.


buffersize

Target prefetch window in megabytes — how far ahead of playback the source should try to keep buffered.

html
<movi-player src="video.mp4" buffersize="200"></movi-player>

Value: Target buffer depth in MB.

Default: 250 for plain HTTP (sliding window at 8% of file size, capped at 250 MB); ~192 for encrypted mode (prefetch high-water × 2 MB block size).

Behavior:

  • HTTP source — overrides the sliding-window cap. Files smaller than this value are cached entirely; larger files use a sliding window.
  • Encrypted source — scales the prefetch depth (PREFETCH_HIGH_WATER), refill threshold (LOW_WATER ≈ half), and block cache cap (≈ 1.5× target).
  • File source — no-op (entire file already in memory).

Use Case: Raise for deep-scrub UX on large files; lower for memory-constrained embeds.


resume

Saves playback position to localStorage and shows a resume dialog on reload.

html
<movi-player src="video.mp4" resume></movi-player>

Position is saved every 5 seconds and on pause. Cleared when video ends. Uses URL as key for streams, filename+size for local files.


stablevolume

Enables loudness normalization (DynamicsCompressorNode). Reduces loud scenes and boosts quiet ones.

html
<movi-player src="video.mp4" stablevolume></movi-player>

Toggle at runtime via the UI button or context menu.


encrypted

Enables encrypted video playback. Requires tokenurl and videourl attributes.

html
<movi-player
  encrypted
  tokenurl="/api/token"
  videourl="/api/video"
  videoid="movie.mp4"
  controls autoplay muted
></movi-player>

See Encrypted Server Example for the complete server implementation.


tokenurl

Token endpoint URL for encrypted playback. Server returns HMAC signing secret and file metadata.


videourl

Video endpoint URL for encrypted playback. Chunks are served with token + HMAC validation.


videoid

Video identifier sent to the token server. Maps to a specific encrypted file on the server.


drm

Enables DRM playback mode for HLS streams. When set, the player switches to a native <video> element + EME API instead of the canvas pipeline. Canvas-only features (rotation, snapshots) are disabled in this mode.

html
<movi-player
  src="https://example.com/stream.m3u8"
  drm
  licenseurl="https://license.pallycon.com/ri/licenseManager.do"
  controls autoplay
></movi-player>

Works with Widevine (Chrome/Edge/Firefox) and FairPlay (Safari).


licenseurl

Widevine/FairPlay license server URL for DRM playback. Required when drm is set.

html
<movi-player
  src="stream.m3u8"
  drm
  licenseurl="https://license.example.com/wv"
></movi-player>

Supported providers: PallyCon, EZDRM, BuyDRM, AWS Media Services, custom.


Standard HTML Attributes

width / height

Sets element dimensions (CSS preferred).

html
<movi-player src="video.mp4" width="800" height="450"></movi-player>

preload

Hints how much data to buffer initially.

Values:

  • none - Don't preload
  • metadata (default) - Load metadata only
  • auto - Buffer as much as possible
html
<movi-player src="video.mp4" preload="auto"></movi-player>

crossorigin

CORS mode for cross-origin videos.

Values:

  • anonymous - No credentials
  • use-credentials - Include credentials
html
<movi-player
  src="https://cdn.example.com/video.mp4"
  crossorigin="anonymous"
></movi-player>

Properties

Media Properties

src: string | File | null

Gets/sets the media source.

typescript
const player = document.querySelector("movi-player");

// Set URL
player.src = "https://example.com/video.mp4";

// Set File
player.src = fileObject;

// Get current source
console.log(player.src);

currentTime: number

Gets/sets current playback position (in seconds).

typescript
// Get position
console.log(player.currentTime); // 45.2

// Seek to position
player.currentTime = 120.5;

duration: number (read-only)

Total media duration in seconds.

typescript
console.log(`Duration: ${player.duration}s`);

paused: boolean (read-only)

True if playback is paused.

typescript
if (player.paused) {
  console.log("Video is paused");
}

ended: boolean (read-only)

True if playback has reached the end.

typescript
if (player.ended) {
  console.log("Video finished");
}

playing: boolean (read-only)

True only while the player is actively playing — distinguishes playing from intermediate states like ready, loading, seeking, and buffering. Useful when deciding whether to carry play state across a source switch (e.g., a playlist).

typescript
if (player.playing) {
  console.log("Frame loop is running");
}

// Forward play state to the next playlist item
const wasPlaying = player.playing;
player.src = nextItem.url;
if (wasPlaying) await player.play();

Note: !paused is true even during ready/buffering. Use playing when you want to mean "actively rendering frames right now."


Audio Properties

volume: number

Gets/sets audio volume (0.0 to 1.0).

typescript
player.volume = 0.5; // 50% volume

muted: boolean

Gets/sets mute state.

typescript
player.muted = true; // Mute

Playback Control

playbackRate: number

Gets/sets playback speed multiplier.

typescript
player.playbackRate = 1.5; // 1.5x speed
player.playbackRate = 0.5; // Half speed

loop: boolean

Gets/sets loop mode.

typescript
player.loop = true; // Enable looping

sw: boolean

Gets/sets whether software decoding is forced.

typescript
player.sw = true; // Force software decoding

fps: number

Gets/sets custom frame rate override.

typescript
player.fps = 24; // Override to 24 FPS
player.fps = 0; // Auto (from metadata)

gesturefs: boolean

Gets/sets whether touch gestures are restricted to fullscreen mode only.

typescript
player.gesturefs = true; // Gestures only work in fullscreen
player.gesturefs = false; // Gestures always enabled

nohotkeys: boolean

Gets/sets whether keyboard shortcuts are disabled.

typescript
player.nohotkeys = true; // Disable keyboard shortcuts
player.nohotkeys = false; // Enable keyboard shortcuts

startat: number

Gets/sets the starting playback time in seconds.

typescript
player.startat = 30; // Start at 30 seconds

fastseek: boolean

Gets/sets whether fast seek controls are enabled.

typescript
player.fastseek = true; // Enable ±10s skip buttons
player.fastseek = false; // Disable fast seek

doubletap: boolean

Gets/sets whether double-tap to seek is enabled.

typescript
player.doubletap = true; // Enable double-tap seek
player.doubletap = false; // Disable double-tap seek

themecolor: string | null

Gets/sets custom theme color for the player UI.

typescript
player.themecolor = "#ff5722"; // Set custom color
player.themecolor = null; // Reset to default

buffersize: number

Gets/sets the target prefetch window in megabytes. Applies to both HTTP and encrypted sources; file sources ignore it.

typescript
player.buffersize = 400; // Keep ~400 MB buffered ahead
player.buffersize = 0;   // Restore library default

UI Properties

controls: boolean

Gets/sets whether controls are visible.

typescript
player.controls = true; // Show controls

poster: string

Gets/sets poster image URL.

typescript
player.poster = "thumbnail.jpg";

postertime: string | null

Gets/sets the timestamp used to generate the poster frame. Setting to null removes the attribute. See the postertime attribute for accepted formats.

typescript
player.postertime = "10%";   // Generate poster at 10% of duration
player.postertime = "1:30";  // Generate poster at 1m 30s
player.postertime = null;    // Disable

Methods

Playback Control

play(): Promise<void>

Starts playback.

typescript
await player.play();
console.log("Playing");

Returns: Promise that resolves when playback starts


pause(): void

Pauses playback.

typescript
player.pause();

load(): Promise<void>

Loads the media source (called automatically when src changes).

typescript
player.src = "video.mp4";
await player.load();

Note: Calling play() while a source is still loading is now safe — the play intent is queued and flushed once the load completes (matches HTMLMediaElement semantics).


dispose(): void

Tears down the internal player and resets transient UI (subtitles, timeline, time, title, generated poster) back to the no-source state. Called automatically on every src change so playlist-style flows never leak state between sources. Safe to call when nothing is loaded.

typescript
// Manual cleanup before swapping content
player.dispose();
player.src = nextVideo;

Notes:

  • Does not touch the canvas or the native <video> element — the canvas keeps its WebGL2 context for the next renderer to reuse, and resetting <video> would interfere with the DRM/HLS path.
  • Releases any per-source software-decoder fallback so the next source gets a fresh hardware-decode attempt.
  • Revokes any postertime-generated poster URL.

loadEncrypted(config): Promise<void>

Loads an encrypted video source programmatically.

typescript
await player.loadEncrypted({
  videoUrl: "/api/video",
  tokenUrl: "/api/token",
  videoId: "movie.mp4",
  fingerprint: await generateFingerprint(),
  sessionToken: "jwt-token",
});

Config:

  • videoUrl — Encrypted video endpoint
  • tokenUrl — Token/HMAC endpoint
  • videoId — Video identifier
  • fingerprint — Browser fingerprint string
  • sessionToken — Auth session token
  • tokenRefreshInterval — Token refresh ms (default: 1500)
  • onAuthFailed — Callback on auth failure

Track Selection

INFO

The element does not expose numeric selectVideoTrack / selectAudioTrack / selectSubtitleTrack directly — use the language-keyed helpers below (selectAudioLang, selectSubtitleLang). For raw Track[] lists and numeric IDs, drop down to the underlying MoviPlayer instance via getCanvas()'s sibling APIs or the programmatic MoviPlayer directly.


Source Helpers

setFile(file: File | null): void

Convenience setter for a File source — equivalent to player.src = file.

typescript
fileInput.addEventListener("change", (e) => {
  player.setFile(e.target.files[0]);
});

source(value?): { src, type, audioSrc } | void

Video.js-style source API. With no arg, returns the current source descriptor; with an arg, sets a new one.

typescript
// Single string
player.source("video.mp4");

// Object with type hint
player.source({ src: "video.mp4", type: "video/mp4" });

// Multiple sources — first playable wins (uses canPlayType)
player.source([
  { src: "video.mp4", type: "video/mp4" },
  { src: "video.webm", type: "video/webm" },
]);

// Separate video + audio (DASH-style split)
player.source({
  video: { src: "video-only.mp4", type: "video/mp4" },
  audio: { src: "audio.m4a", type: "audio/mp4" },
});

// Multi-language audio + external subtitles
player.source({
  video: { src: "video.mp4", type: "video/mp4" },
  audio: [
    { src: "en.m4a", type: "audio/mp4", lang: "en", label: "English" },
    { src: "hi.m4a", type: "audio/mp4", lang: "hi", label: "Hindi" },
  ],
  subtitles: [
    { src: "en.vtt", lang: "en", label: "English", format: "vtt" },
  ],
});

// Read current source
const current = player.source();
console.log(current.src, current.type, current.audioSrc);

audioSrc: string | null

Gets/sets a separate audio source URL for split video+audio playback. Can also be set via the child <source kind="audio"> pattern in HTML.

typescript
player.audioSrc = "audio-only.m4a";

Track Helpers (language-keyed)

When you prefer language codes over numeric track IDs, the element exposes a parallel set of helpers.

getAudioLangs(): { lang, label, active }[]

Returns the currently available audio languages. Works for muxed multi-audio files and for the multi-language source({ audio: [...] }) form.

typescript
const langs = player.getAudioLangs();
// [{ lang: "en", label: "English", active: true }, { lang: "hi", label: "Hindi", active: false }]

selectAudioLang(lang: string): boolean

Switches the active audio track by language code. Returns true if a matching track was found.

typescript
player.selectAudioLang("hi");

getSubtitleLangs(): { lang, label, active }[]

Returns external subtitle tracks (those declared via source({ subtitles: [...] }) or sideloaded).


selectSubtitleLang(lang: string | null): Promise<boolean>

Activates an external subtitle track by language, or pass null to disable subtitles. Returns a promise that resolves to true on success.

typescript
await player.selectSubtitleLang("en");   // Turn on English
await player.selectSubtitleLang(null);    // Turn off

Other Helpers

getCanvas(): HTMLCanvasElement

Returns the underlying <canvas> the player draws into. Useful for snapshotting, applying CSS filters/transforms, or chaining further GPU work — note that the canvas is owned by the element and you should not detach or resize it manually.

typescript
const canvas = player.getCanvas();
const dataUrl = canvas.toDataURL("image/png");

requestFullscreen(): Promise<void>

Native HTMLElement.requestFullscreen() — the element inherits it. Pressing F or using the fullscreen button calls this internally.

typescript
await player.requestFullscreen();

Picture-in-Picture

The element does not expose a requestPictureInPicture() method (it extends HTMLElement, not HTMLVideoElement). PiP is handled internally via the Document Picture-in-Picture API and is triggered by the P keyboard shortcut, the PiP button, or the context menu. Listen for the pipchange event to react to state changes.


Static Utilities

MoviElement.cleanVideoTitle(filename: string): string

Turns a raw filename or metadata string into a human-readable title by stripping separators, release-group tags, and quality/codec suffixes — the same logic the player uses internally for tab titles, the in-player overlay, and the resume localStorage key.

typescript
import { MoviElement } from "movi-player/element";

MoviElement.cleanVideoTitle("My.Series.S01E02.Episode.Title.1080p.WEB-DL.DDP5.1.x265-RELEASEGRP.mkv");
// → "My Series S01E02 Episode Title"

Use Case: A playlist UI that wants to show identical titles to the player, or compute the resume key (movi-resume:<cleanVideoTitle(name)>) so the right resume position is shown next to each item.


Events

The element re-exposes player activity as DOM events so you can wire addEventListener(...) like a native <video>. Standard media events use HTML-style lowercase; player-specific extras carry richer detail payloads.

EventDetail payloadWhen it fires
loadstart{ src: string | null }A new source is being loaded
loadeddataFirst frame is decoded and ready to render
playPlayback started
pausePlayback paused
endedPlayback reached the end
timeupdatenumber (current time)Current time advanced (fires repeatedly)
errorErrorInternal player error surfaced to the DOM
statechangePlayerStateUnderlying MoviPlayer state transitioned
volumechange{ volume: number, muted: boolean }Volume or mute toggled (UI, hotkey, or property)
ratechange{ playbackRate: number }Playback speed changed
titlechange{ title: string | null }Resolved/cleaned video title changed
audiotrackchangeActive audio track switched
subtitleTrackChangeActive subtitle track switched (note camelCase)
trackschangeTrack[]Available tracks list updated
fullscreenchange{ fullscreen: boolean }Player entered/exited fullscreen
pipchange{ pip: boolean }Picture-in-Picture window opened/closed
qualitychange{ trackId: number }Active video quality / track switched

Casing note

subtitleTrackChange keeps camelCase for backward compatibility while every other custom event uses lowercase. If you're listening for both audiotrackchange and subtitle changes, mind the casing.

Lifecycle

typescript
const player = document.querySelector("movi-player")!;

player.addEventListener("loadstart", (e: CustomEvent) => {
  console.log("Loading:", e.detail.src);
});

player.addEventListener("loadeddata", () => {
  console.log(`First frame ready, duration: ${player.duration}s`);
});

player.addEventListener("play", () => console.log("Playing"));
player.addEventListener("pause", () => console.log("Paused"));
player.addEventListener("ended", () => console.log("Playback finished"));

Progress

typescript
player.addEventListener("timeupdate", (e: CustomEvent<number>) => {
  console.log(`Time: ${e.detail}s`);
});

statechange (below) covers seeking/buffering — the element does not fire separate seeking/seeked DOM events.


State

typescript
player.addEventListener("statechange", (e: CustomEvent) => {
  switch (e.detail) {
    case "buffering": showSpinner(); break;
    case "seeking":   showSeekIndicator(); break;
    case "playing":   hideSpinner(); break;
    case "paused":    hideSpinner(); break;
    case "error":     showError(); break;
  }
});

Volume / Speed

typescript
player.addEventListener("volumechange", (e: CustomEvent) => {
  volumeIcon.dataset.muted = String(e.detail.muted);
  volumeSlider.value = String(e.detail.volume);
});

player.addEventListener("ratechange", (e: CustomEvent) => {
  speedLabel.textContent = `${e.detail.playbackRate}x`;
});

Tracks

typescript
player.addEventListener("trackschange", (e: CustomEvent) => {
  rebuildTrackMenus(e.detail);
});

player.addEventListener("audiotrackchange", () => {
  highlightActiveAudio(player.getAudioLangs().find((t) => t.active));
});

player.addEventListener("subtitleTrackChange", () => {
  // camelCase — see note above
  highlightActiveSubtitle(player.getSubtitleLangs().find((t) => t.active));
});

player.addEventListener("qualitychange", (e: CustomEvent) => {
  console.log("Quality switched to track:", e.detail.trackId);
});

Title

typescript
player.addEventListener("titlechange", (e: CustomEvent) => {
  document.title = e.detail.title ?? "Movi";
});

Fullscreen / PiP

typescript
player.addEventListener("fullscreenchange", (e: CustomEvent) => {
  console.log("Fullscreen:", e.detail.fullscreen);
});

player.addEventListener("pipchange", (e: CustomEvent) => {
  pipButton.dataset.active = String(e.detail.pip);
});

Error

typescript
player.addEventListener("error", (e: CustomEvent<Error>) => {
  console.error("Playback error:", e.detail);
});

Keyboard Shortcuts

Press ? during playback to view the shortcuts panel.

KeyActionKeyAction
Space / KPlay / Pause0 / HomeSeek to start
FFullscreenEndSeek to end
MMute / UnmuteLeftSeek -10s
RRotate video 90RightSeek +10s
IStats for nerdsCtrl+LeftPrevious frame (when paused)
TTimeline thumbnailsCtrl+RightNext frame (when paused)
SSnapshotUpVolume up
?Shortcuts panelDownVolume down

UI Controls

The built-in controls provide:

Bottom Control Bar

┌─────────────────────────────────────────────────────────┐
│ [▶]  ●──────────────────────────○  [⚙] [CC] [FS]  1:23 │
└─────────────────────────────────────────────────────────┘
  ↑         ↑                      ↑    ↑   ↑   ↑     ↑
  │         │                      │    │   │   │     └─ Time display
  │         │                      │    │   │   └─────── Fullscreen
  │         │                      │    │   └─────────── Subtitles
  │         │                      │    └─────────────── Settings
  │         │                      └──────────────────── Volume
  │         └─────────────────────────────────────────── Progress bar
  └───────────────────────────────────────────────────── Play/Pause

Settings Menu

Accessed via ⚙ icon:

  • Quality: Video track selection
  • Speed: Playback rate (0.25x to 2x)
  • Audio: Audio track selection
  • Subtitles: Subtitle track selection
  • Object Fit: contain/cover/fill/zoom
  • Theme: Dark/Light mode
  • HDR: Enable/Disable

Center Play Button

Large play/pause button in center:

  • Shown when paused
  • Hidden during playback
  • Responds to tap/click

Context Menu (Right-Click)

Custom right-click menu with quick access to:

  • Aspect Ratio: Switch between contain, cover, fill, zoom
  • Playback Speed: 0.25x to 2.0x
  • Audio/Subtitle Tracks: Quick selection
  • HDR Mode: Toggle HDR rendering
  • Snapshot: Capture current frame
  • Fullscreen: Toggle fullscreen mode

Gestures

Touch Gestures

Tap to Play/Pause

Single tap → Toggle play/pause
Double tap → (reserved, no action)

Behavior:

  • 200ms delay for double-tap detection
  • Works anywhere on video surface

Swipe to Seek

Swipe left  → Seek backward (-10s)
Swipe right → Seek forward  (+10s)

Cumulative Seeking:

  • Multiple swipes accumulate
  • Visual indicator shows total seek amount
  • Example: Right swipe × 3 = +30s seek

Threshold: 50px minimum swipe distance


Pinch to Zoom

Pinch out → Zoom in  (object-fit: zoom)
Pinch in  → Zoom out (object-fit: contain)

Modes:

  • objectfit="control" - User can freely adjust zoom
  • Other modes - Pinch gesture disabled

Mouse Gestures

Click to Play/Pause

Single click toggles playback (same as tap).


Hover Controls

Controls auto-hide after 3 seconds of inactivity.

Behavior:

  • Mouse move → Show controls
  • 3s idle → Hide controls
  • Hover over controls → Stay visible

Theming

Dark Theme (Default)

html
<movi-player src="video.mp4" theme="dark"></movi-player>

Colors:

  • Background: rgba(0, 0, 0, 0.7)
  • Text: #ffffff
  • Accent: #4CAF50 (green)
  • Progress: #2196F3 (blue)

Light Theme

html
<movi-player src="video.mp4" theme="light"></movi-player>

Colors:

  • Background: rgba(255, 255, 255, 0.9)
  • Text: #333333
  • Accent: #4CAF50 (green)
  • Progress: #2196F3 (blue)

Custom Styling

Shadow DOM allows styling via CSS custom properties (future enhancement):

css
movi-player {
  --control-bg: rgba(0, 0, 0, 0.8);
  --control-text: #fff;
  --accent-color: #ff5722;
  --progress-color: #4caf50;
}

Advanced Features

Ambient Mode

Extracts average frame colors and applies to wrapper element.

Setup:

html
<div id="ambient-wrapper" style="padding: 50px; transition: background 0.5s;">
  <movi-player
    src="video.mp4"
    ambientmode
    ambientwrapper="ambient-wrapper"
  ></movi-player>
</div>

Effect:

  • Samples 8×8 center region of frame
  • Calculates average RGB color
  • Updates wrapper background every 100ms
  • Smooth transitions via CSS

Performance: Uses downsampled canvas (~64KB sample)


HDR Rendering

Automatic HDR detection and rendering:

Detection:

typescript
if (
  videoTrack.colorPrimaries === "bt2020" &&
  videoTrack.colorTransfer === "smpte2084"
) {
  // HDR10 content → Use Display-P3 canvas
}

Rendering:

  • Creates WebGL2 context with colorSpace: 'display-p3'
  • Preserves wide color gamut
  • Tone-mapping handled by browser/OS

Requirements:

  • HDR-capable display
  • Browser support (Chrome 94+, Safari 16.4+)
  • macOS, Windows 10+ with HDR enabled

Multi-Quality Streaming

Switch the active audio language at runtime (the element doesn't expose direct video-track switching — see the note in Track Selection):

html
<movi-player id="player" src="video.mkv" controls></movi-player>
<select id="audio"></select>

<script>
  const player = document.getElementById("player");
  const audio = document.getElementById("audio");

  player.addEventListener("loadeddata", () => {
    audio.innerHTML = "";
    for (const t of player.getAudioLangs()) {
      const opt = new Option(`${t.label} (${t.lang})`, t.lang, t.active, t.active);
      audio.add(opt);
    }
  });

  audio.addEventListener("change", () => {
    player.selectAudioLang(audio.value);
  });
</script>

Custom Context Menu

Right-click opens custom menu (not browser default):

Items:

  • Copy video URL
  • Open in new tab
  • Download video
  • About Movi Player

Disable:

css
movi-player {
  pointer-events: none; /* Disables context menu */
}

Examples

Responsive Video

html
<style>
  .video-container {
    position: relative;
    width: 100%;
    padding-top: 56.25%; /* 16:9 aspect ratio */
  }

  movi-player {
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
  }
</style>

<div class="video-container">
  <movi-player src="video.mp4" controls></movi-player>
</div>

Playlist

html
<movi-player id="player" controls></movi-player>

<ul id="playlist">
  <li data-src="video1.mp4">Video 1</li>
  <li data-src="video2.mp4">Video 2</li>
  <li data-src="video3.mp4">Video 3</li>
</ul>

<script>
  const player = document.getElementById("player");
  const items = document.querySelectorAll("#playlist li");

  items.forEach((item) => {
    item.addEventListener("click", () => {
      player.src = item.dataset.src;
      player.play();
    });
  });

  // Auto-advance to next video
  player.addEventListener("ended", () => {
    const current = Array.from(items).findIndex(
      (i) => i.dataset.src === player.src,
    );
    const next = items[current + 1];
    if (next) {
      player.src = next.dataset.src;
      player.play();
    }
  });
</script>

Custom Controls

html
<movi-player id="player" src="video.mp4"></movi-player>

<div class="custom-controls">
  <button id="play">Play</button>
  <button id="pause">Pause</button>
  <input type="range" id="seek" min="0" max="100" value="0" />
  <span id="time">0:00 / 0:00</span>
</div>

<script>
  const player = document.getElementById("player");

  document.getElementById("play").onclick = () => player.play();
  document.getElementById("pause").onclick = () => player.pause();

  player.addEventListener("timeupdate", () => {
    const percent = (player.currentTime / player.duration) * 100;
    document.getElementById("seek").value = percent;
    document.getElementById("time").textContent =
      `${formatTime(player.currentTime)} / ${formatTime(player.duration)}`;
  });

  document.getElementById("seek").oninput = (e) => {
    const time = (e.target.value / 100) * player.duration;
    player.currentTime = time;
  };

  function formatTime(s) {
    const m = Math.floor(s / 60);
    const sec = Math.floor(s % 60);
    return `${m}:${sec.toString().padStart(2, "0")}`;
  }
</script>

File Upload

html
<input type="file" id="file" accept="video/*" />
<movi-player
  id="player"
  controls
  style="width: 100%; height: 500px;"
></movi-player>

<script>
  const fileInput = document.getElementById("file");
  const player = document.getElementById("player");

  fileInput.addEventListener("change", (e) => {
    const file = e.target.files[0];
    if (file) {
      player.src = file;
      player.play();
    }
  });
</script>

Subtitle Customization

html
<style>
  movi-player::part(subtitle) {
    font-size: 24px;
    font-family: Arial, sans-serif;
    color: yellow;
    text-shadow: 2px 2px 4px black;
  }
</style>

<movi-player src="video.mp4" controls></movi-player>

Note: Shadow parts may not be fully exposed yet. Check component implementation.


Browser Support

Feature Support Matrix

FeatureChrome 94+Safari 16.4+Edge 94+Firefox
Basic Playback❌*
Hardware Decode
HDR (Display-P3)
SharedArrayBuffer
Picture-in-Picture

*Firefox: Awaiting WebCodecs implementation (expected Q2 2026)


Performance Tips

1. Preload WASM Binary

typescript
// Fetch WASM once, reuse for all players
const wasmBinary = await fetch("/movi.wasm").then((r) => r.arrayBuffer());

const player1 = document.querySelector("#player1");
player1.wasmBinary = new Uint8Array(wasmBinary);

const player2 = document.querySelector("#player2");
player2.wasmBinary = new Uint8Array(wasmBinary);

2. Lazy Load

html
<!-- Don't load until user clicks play -->
<movi-player
  id="player"
  data-src="video.mp4"
  controls
  poster="thumb.jpg"
></movi-player>

<script>
  const player = document.getElementById("player");
  player.addEventListener(
    "play",
    () => {
      if (!player.src) {
        player.src = player.dataset.src;
      }
    },
    { once: true },
  );
</script>

3. Destroy When Hidden

typescript
const observer = new IntersectionObserver((entries) => {
  entries.forEach((entry) => {
    if (!entry.isIntersecting) {
      entry.target.pause();
      // Optional: destroy player to free memory
      // entry.target.destroy();
    }
  });
});

observer.observe(player);

See Also


Last Updated: February 5, 2026

Released under the Apache-2.0 License. Privacy Policy